Jan 29, 2010, 11:35 AM // 11:35 | #1 |
Krytan Explorer
Join Date: Sep 2006
Location: limbo land
Guild: meh
Profession: W/N
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textmod not working after latest game update
anybody else experiencing the same problems? thanks for all da inputs
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Jan 29, 2010, 03:08 PM // 15:08 | #2 |
Frost Gate Guardian
Join Date: Jul 2006
Location: Madison, WI
Profession: R/
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Did you receive the update while trying to run from TexMod? That could make it not work.
Try closing GW, then running from TexMod again. It was working fine for me last night, after the second update. |
Jan 29, 2010, 03:45 PM // 15:45 | #3 |
Krytan Explorer
Join Date: Sep 2006
Location: limbo land
Guild: meh
Profession: W/N
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tried ur approach. nada either. is it still wrking for u now? thanks.
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Jan 29, 2010, 03:51 PM // 15:51 | #4 |
Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Mine hasn't been working properly for a while now. Sometimes I get it to work by just closing and relaunching GW, but that doesn't always work.
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Jan 29, 2010, 04:31 PM // 16:31 | #5 |
Academy Page
Join Date: Aug 2009
Guild: Sorrow Knight [SS]
Profession: E/
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Mine is working...
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Jan 29, 2010, 04:46 PM // 16:46 | #6 |
Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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I guess it depends on the mod that you are using.
1 minute ago my TexMod was still working with the Cartography Made Easy Complete Collection. |
Jan 29, 2010, 07:07 PM // 19:07 | #7 |
Grotto Attendant
Join Date: Apr 2007
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1. The game reloads itself during an update. You must quit and restart via texmod for texmod to work.
2. Texmod goes screwy if it has to replace a texture that isn't in your .dat yet. -image your .dat. 3. Certain mods won't work if the positioning/mesh/usage of the modified texture is changed dramatically in an update. Stop using those mods and make a new one. |
Jan 29, 2010, 07:12 PM // 19:12 | #8 |
Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Jan 29, 2010, 07:51 PM // 19:51 | #9 |
Site Contributor
Join Date: Apr 2007
Location: Phoenix, Arizona
Guild: Blinkie Ponie Armie [bpa]
Profession: N/Mo
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I only use it for the carto mods, and lately when I attempt to open it, it hangs and takes 12 years before actually launching GW. Haven't tried yet today, but will do so shortly.
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Jan 29, 2010, 09:21 PM // 21:21 | #10 |
Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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@Verene and Jensy: weird. I only use the Cartography Made Easy Complete Collection, and have been using it for about a year now, hasn't stopped working once.
Vista 64-bit by the way, if that makes any difference. |
Jan 29, 2010, 10:24 PM // 22:24 | #11 |
Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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I use many(more than 10) mods, but rarely the Cartography collection(only Elona left). TexMod works for me. Do what Chthon typed.
Last edited by MisterB; Jan 29, 2010 at 10:46 PM // 22:46.. |
Jan 30, 2010, 12:06 AM // 00:06 | #12 |
Silence and Motion
Join Date: Jul 2006
Location: Buffalo NY
Guild: New Horizon [NH]
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I think I know how to fix your problem.
Occasionally when you run a to-be-updated client, even restarting with texmod does not allow texmod to function properly. To fix this, you need to replace the Gw.exe with a pre-update Gw.exe. At this point, you can update the Gw.exe normally, then re-open it with texmod. If you use GW Multilaunch or GWx2, you should have extra copies of the Gw.exe clients. Otherwise, download the client from the official site and overwrite your current GW client with the one online.
__________________
Currently active in GW1 as of February 2015!
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Jan 30, 2010, 06:05 AM // 06:05 | #13 | ||
Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Quote:
Quote:
Ariena's advice, however, did. So thanks, Ariena |
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